CLASH ROYALE · SEASON 89 · NEW MODE
Clash Royale Daily Puzzle, solved before your coffee
Clash Royale's Daily Puzzle gives you one scenario, one shot per card, and a par score to beat. We publish the day's verified answer with hints that don't spoil it and steps that explain the why, not just the where.
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LATEST · NOVEMBER 8, 2026
HardRam Reroute
An enemy Hog Rider backed by an Earthquake is heading for your tower. The Earthquake exists to kill your Cannon — so put the Cannon somewhere it can't, then shove the Hog Rider off its path.
See hints and solution
One puzzle a day, one card per play
The Daily Puzzle arrived with Season 89 and quickly became the morning ritual for players who like their ladder with a side of chess. Each day drops a fixed scenario — a Prince bearing down, a P.E.K.K.A you can't out-damage, an Earthquake gunning for your Cannon — and it's on you to find the one line of play that solves it.
Solve it in fewer attempts and you beat par. There's no loot, just the quiet satisfaction of a tile-perfect placement.
How hints work here
Every daily page holds its hints behind tappable rows. Open the first one for a nudge, the second for a shove, and the solution only when you're ready to see it. Nothing auto-reveals.
How solutions are verified
We cross-check each answer against the RoyaleAPI blog, GameRant guides, and r/ClashRoyale before publishing, and every day's page links the sources it used.
What “par” means
Like golf: par is the expected number of attempts. An Easy puzzle might be par 2, while Week 1's Dynamic Duo demanded par 11. Finishing under par means you out-read the puzzle.
Latest puzzles
View all →Ram Reroute
An enemy Hog Rider backed by an Earthquake is heading for your tower. The Earthquake exists to kill your Cannon — so put the Cannon somewhere it can't, then shove the Hog Rider off its path.
Dynamic Duo
Week 1's hardest test. A Graveyard is about to bury your tower, and you have exactly two tiles to make a Bandit and a Royal Ghost absorb it all.
Heavy Metal Tour
An enemy P.E.K.K.A is lumbering toward your towers, and you only have a Firecracker. Walk it somewhere it dies anyway.